UNTILL is a social wellness & productivity application that quantifies, gamifies & rewards for how you unscreen.
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Screen time addiction is a growing and widely acknowledged problem.
People check their phones every 2 minutes and 46 seconds, and the average person will spend 15–20 years of their life scrolling. While 84% of Millennials and Gen Z say they want to reduce their phone use, nearly half of teens report feeling they spend too much time online, and parents are increasingly concerned about the impact on teen mental health. The problem isn’t awareness, it’s the lack of a meaningful alternative. UNTILL redefines digital wellness by shifting the focus from limitation to value creation. Users earn points for time spent offline through self-directed, intentional, and human-centered activities, with rewards designed to create positive reinforcement rather than friction. Social features support shared accountability and engagement, while the platform maintains a strict commitment to user trust with no ads, no tracking, and no access to phone data. Together, these elements establish a user-owned attention economy in which presence and intention—not clicks—generate value. |
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Jason Morales
CEO & Growth Strategist Former Global Strategy Lead, Microsoft AI & Data / EdTech VP Sales, Strategy & Development / Founded MING Studios, Cultural Ambassador (Boise) |
Emil Nisanov
CRO & Partnerships Lead Former AWS & Microsoft Enterprise Sales Leader / Scaled technology adoption & strategic partnerships across EdTech, Education and Commercial Sectors. |
Chris Frederick
CTO & Product / Platform Architect Data Science & AI Professor, University Notre Dame / Leads technical execution & product scalability / Manages development team (internal & external) |
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Troy Wheeler
Built Ed-Fi Alliance into the largest open-source EDU data platform (34M+ users) / Scaled partnerships & secured $250M+ in investment from foundations |
Daedra Christopher
Former Call of Duty, Halo, LEGO Games / Technical Director, Gamification Specialist / Expert in habit-forming, user-driven experiences |
Laura Taylor
Former Product Designer for Fortnite, Paragon / Product Strategist, Product Designer / User Targeting, MVP/Roadmap Strategy, & Pressure Testing |
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Jennifer Lightsey
Influencer and Content Creator within Wellness industry / Expert in social content creation, organic audience reach and influencer marketing / Talent Strategy & Sourcing background with expertise in identifying and scaling high impact talent. |
Dwayne Healy
Enterprise growth and use-case adoption leader for emerging technologies / Business development strategist with expertise in AI, retail analytics, physical security systems, and channel partner ecosystems / Advancing scalable, responsible technology deployment |
Conor McIntosh
Software engineer specializing in CI/CD automation and scalable application development / Experience in automated testing, project coordination, and front-end technologies including React / Contributing to core feature development at UNTILL |